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Who Let You In?

Indie games, indie music, indie love. All descriptions are by their authors unless otherwise noted.
May 23 '13

2 notes Tags: indie game indie games Ludum Dare 26 minimalism

May 22 '13

14 notes Tags: indie game indie games zine consent games for change

May 20 '13

Tags: indie game indie games

May 18 '13

Tags: indie game indie games tojam 2013

May 17 '13
zerofeedback:

Three hundred games.
I started this site with a simple criteria: collect freeware games that were posted by the developer and received no comments from that community for at least six months. (I later changed it to three.)
Three hundred games fit this heuristic. It’s hard to tell how many more are currently out there. Are yet to be made.
It’s never been easier to make games. It’s never been easier to make a game that goes overlooked. 
Two hundred games ago, I highlighted the diversity of these games. Games of every genre. Featuring pixel art, 3d models, hand-drawn sprites, ASCII. Traditional and experimental mechanics and experiences. By new and established developers.
We need more.
More developers. More games. More voices.  A system to support them.
More communities which foster a culture where developers of all backgrounds and skill levels can receive constructive feedback on their games.
More journalists and curators who are willing to dig deep in forums, tool-specific sites, massive game jams. Who realize that most games don’t have expiration dates. Who can appreciate the interesting ideas in otherwise unpolished games.

zerofeedback:

Three hundred games.

I started this site with a simple criteria: collect freeware games that were posted by the developer and received no comments from that community for at least six months. (I later changed it to three.)

Three hundred games fit this heuristic. It’s hard to tell how many more are currently out there. Are yet to be made.

It’s never been easier to make games. It’s never been easier to make a game that goes overlooked. 

Two hundred games ago, I highlighted the diversity of these games. Games of every genre. Featuring pixel art, 3d models, hand-drawn sprites, ASCII. Traditional and experimental mechanics and experiences. By new and established developers.

We need more.

More developers. More games. More voices.  A system to support them.

More communities which foster a culture where developers of all backgrounds and skill levels can receive constructive feedback on their games.

More journalists and curators who are willing to dig deep in forums, tool-specific sites, massive game jams. Who realize that most games don’t have expiration dates. Who can appreciate the interesting ideas in otherwise unpolished games.

108 notes (via zerofeedback)

May 15 '13

1 note Tags: indie game indie games Ludum Dare 26 minimalism

May 14 '13

26 notes (via porpentine)Tags: indie game indie games twine lovely

May 14 '13

4 notes Tags: indie game indie games

May 14 '13
Space Wax America (from ENDLESS FANTASY out 5/14)

anamanaguchi:

THANKS FOR HELPING US REACH OUR GOAL IN ONE DAY!!

Here’s one out of 22 songs on our record Endless Fantasy, out May 14th.

Check out this SAAACK writeup from Killscreen

2,564 notes (via anamanaguchi)

May 14 '13

Tags: indie game indie games